Wednesday, August 22, 2012

My Deck of the Week: BW Exalted Bolas

Welcome to my second deck of the week, Black White Exalted Bolas. Last week's Blood Artist Token deck proved to be extremely awesome in Standard casual (winning over 75% of it's matches).

This week's deck, BW Exalted Bolas, is centered around the Exalted mechanic in M13.

Disciple of Bolas.  Gain Life, Draw Cards, Be Happy!
Here's the main strategy - Getting as many exalted creatures on the board as possible, swinging in with 1 giant creature (via the exalted bonuses), sac'ing that creature with Disciple of Bolas after it deals it's damage, then gaining lot's of life and drawing lots of cards. Rinse and Repeat.


Secondary strategies include:
If my opponent has no creatures out I'll be able to attack with quite a few creatures since: 
  1. Creatures are low cost. 
  2. I should have a pretty full hand bc of Disciple of Bolas sac'ing. 
Sorin, Lord of Innistrad can generate a tiny 1/1 life linker which can grow massively due to Exalted. We'll be able to gain a ton of life, do a lot of damage and pump Sorin. 

Vault of the Archangel turns our "crew" into death touching, life giving bad boys...yeah, it's a lot of mana to activate vault of the archangel but the effect is just soooo awesome in either attacking or blocking. 
Disentomb allows us to reuse Disciple of Bolas. 

Creatures - 22

  • 4 x Knight of Infamy - exalted, protection from white...awesome.
  • 4 x Knight of Glory - exalted, protection from black...more awesome.
  • 4 x Disciple of Bolas - massive abilities in this deck. Has the potential of allowing us to gain a ton of life and cards.
  • 3 x Duty-Bound Dead - exalted, only costs 1b mana, allows us to regenerate in a pinch.\
  • 4 x Aven Squire - exalted flyer and cheap to cast.
  • 2 x Nefarox, Overlord of Grixis - exalted closer, makes them sac their creatures before they're able to block. I'm betting he'll probably see a lot of board play in this deck for the simple fact that by the time he get's out on the board my other creatures would have taken the brunt of their anti-creature/mana-leak type cards.
  • 1 x Sublime Archangel - Not sure the Sublime archangel is going to stay, but she's an exalted flyer that can pump Bolas and Sorin tokens.
Spells - 14

Lands - 24


Monday, August 13, 2012

Let's talk Blood Artist and Tokens

blood artist deck
I'm working on a new Standard deck for the week of the 8/13/12.  It basically centers around Blood ArtistFalkenrath Noble, Tokens (or small 1 mana creatures) and something to trigger "the artist bomb".  So far I'm leaning towards Mutilate (to set off the blood artist effect).

Basically we want 2 Blood Artists (or a Falkenrath Noble and a Blood Artist) on the board with as many tokens or creatures as possible (that includes your opponents creatures) .  If we can't get 2 blood artists on the board then you'll just have to settle for 1.  Next, it's time set off our bomb, which currently is going to be Mutilate.

Currently the only issue I see is that black doesn't any quick token generators in Standard...like none.  I'll probably have to splash white (or possibly red).

So, here goes version 1.  I'll be testing it tonight.

Creatures
Blood Artist
Falkenrath Noble

Spells
4 Mutilate
4 Gather the Townsfolk
4 Lingering Souls
3 Oblivion Ring
2 Go for the throat
2 Doom Blade
2 Sever The Bloodline
2 Intangible Virtue
2 Sign in Blood
3 Undying Evil (for keeping the Blood Artist and Falkenrath Noble in game)

16 swamps
4 isolated chapel
4 plains

If you have any suggestions then please leave a comment, I'm by far no expert.

Here's the result of Game 1 - Won 16 - 2.

Game highlights:

Basically I have a Falkenrath Noble on the board with 4 lingering souls.  He had a borderland ranger.  I attacked for 4.  He did a Day of Judgment.  I cast undying evil on my Falkenrath Noble.  I flashbacked a lingering soul and attacked for 5.  I then mutilated my entire board.  That was game.























Here's the result of Game 2:  Another Win.
























Game 3 was a loss.  My opponent popped Sword of War and Peace on a Birds of Paradise and then a turn later a Thundermaw Hellkite.  At one point I had him down to 2 life...damn swords...


Game 4 was a win.  I had 2 Blood Artist's out and he kept killing tokens and sac'n his own creatures.  Eventually the Taskmaster sac'ing killed him.  He conceded at 4 life.  I was at 13.























UPDATE 1 -

I played a few more games last night.  I got mana screwed more than I could count.  It's amazing that I could only pull 1 land after muligining down to 5 3 separate times!  I've got 24 lands in this deck!

Besides losing to no lands I did win a more games with this deck.  Having 2 Blood Artists out really makes it a lot easier to do some big damage and gain a lot of life.